BOMB

Build Creator

红豆泥

红豆泥

Build Description

The user didn't provide a description.

Statistics

Views: 154

Published: October 22, 2024

Rating:
0 0

Login to rate this build

Early Game Items

Monster Rounds

Monster Rounds

500 Souls

+35% Weapon Damage vs NPCs
Bullet Resist vs NPCs
+50 Bonus Health
+1 Health Regen
Restorative Shot

Restorative Shot

500 Souls

+7% Bullet Resist
+8% Weapon Damage
Passive/Active

Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs

Enduring Spirit

Enduring Spirit

500 Souls

+11% Base Health
+75 Bonus Health
+8% Spirit Lifesteal
+4 Spirit Power
Extra Regen

Extra Regen

500 Souls

+2.8 Health Regen
+8% Ammo
+25 Bonus Health
Sprint Boots

Sprint Boots

500 Souls

+2m/s Sprint Speed
+1 Health Regen
+4% Weapon Damage
Extra Spirit

Extra Spirit

500 Souls

+8 Spirit Power
+1 Health Regen
+35 Bonus Health
Mystic Burst

Mystic Burst

500 Souls

+40 Spirit Shield Health
+6% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage

Mystic Reach

Mystic Reach

500 Souls

Increases the range and effect radius of your abilities and items.
+15% Ability Range
+5% Spirit Resist

Mid Game Items

Spirit Lifesteal

Spirit Lifesteal

1250 Souls

+23% Spirit Lifesteal
+75 Bonus Health
Enduring Speed

Enduring Speed

1250 Souls

+1.4m/s Move Speed
+2m/s Sprint Speed
+75 Bonus Health
+1.5 Health Regen
Passive/Active

Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist

Improved Cooldown

Improved Cooldown

1250 Souls

Reduces the Cooldown of your abilities and items.
+16% Cooldown Reduction
+1.5 Health Regen
Mystic Vulnerability

Mystic Vulnerability

1250 Souls

+6% Spirit Resist
Passive/Active

When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration

Improved Burst

Improved Burst

3500 Souls

+100 Spirit Shield Health
+8% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.
Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional)

Improved Reach

Improved Reach

3500 Souls

+35% Imbued Ability Ability Range
+25% Non-Imbued Ability Ability Range
+10% Spirit Resist
+6 Spirit Power
Increases the range and effect radius of your abilities and items.
Improved Spirit

Improved Spirit

3500 Souls

+21 Spirit Power
+2 Health regen
+1m/s Sprint speed
+75 Bonus Health
Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen
Improved Spirit Armor

Improved Spirit Armor

4250 Souls

+45% Spirit Resist
+8 Spirit Power
Healing Booster

Healing Booster

1250 Souls

+6% Spirit Resist
+2 Health Regen
Passive/Active

Increases the effectiveness of your Healing and increases your resistance to healing reduction.
+25% Healing Effectiveness
+15% Heal Reduction Resistance

Late Game Items

Leech

Leech

6300 Souls

+35% Spirit Lifesteal
+35% Bullet Lifesteal
+175 Bonus Health
+12 Spirit Power
+15% Weapon Damage
Mystic Reverb

Mystic Reverb

6300 Souls

+15% Spirit Lifesteal
+15% Spirit Resist
+15% Ability Range
Passive/Active

Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
+40% Damage (Conditional)
+50% Movement Slow (Conditional)
16m Radius
3s Delay Duration

Mystic Slow

Mystic Slow

4250 Souls

+100 Bonus Health
+3 Health Regen
+6 Spirit Power
Passive/Active

If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration

Boundless Spirit

Boundless Spirit

9800 Souls

+60 Spirit Power
+25% Weapon Damage
+300 bonus health
+15 Health Regen
+3m/s Sprint Speed
Escalating Exposure

Escalating Exposure

7550 Souls

+15% Spirit Resist
+125 Bonus Health
-15% Spirit Resist on Spirit Damage
Passive/Active

Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target

Soul Rebirth

Soul Rebirth

6300 Souls

+18% Cooldown Reduction
+20% Weapon Damage
+12 Spirit
Passive/Active

If you die, after 4s you will respawn at your death location with partial health.
+50% Rebirth Health

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Essence Bomb

Essence Bomb


Sacrifices health to launch a bomb that deals damage.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Life Drain

Life Drain


Creates a tether to an enemy, draining their health over time and healing you. Your movement speed is halved.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Malice

Malice


Sacrifices health to launch shards of blood that apply a stack of malice. Each stack slows and reduces damage resistance.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Soul Exchange

Soul Exchange


Swap health with a target enemy hero.

Skill level 1 Skill level 2 Skill level 3 Skill level 4

Comments